powcd2d.dxgi.types module

目次

powcd2d.dxgi.types module#

Direct2Dに必要な一部のDIGI型を定義します。

powcd2d.dxgi.types.D2DColorF#

D2D_COLOR_F

class powcd2d.dxgi.types.D3DColorValue#

ベースクラス: Structure

D3DCOLORVALUE

a#

Structure/Union member

b#

Structure/Union member

g#

Structure/Union member

r#

Structure/Union member

class powcd2d.dxgi.types.DXGIAdapterDesc#

ベースクラス: Structure

DXGI_ADAPTER_DESC構造体。

adapter_luid#

Structure/Union member

dedicated_system_memory: int#

Structure/Union member

dedicated_video_memory#

Structure/Union member

description: str#

Structure/Union member

revision: int#

Structure/Union member

shared_system_memory: int#

Structure/Union member

subsystem_id: int#

Structure/Union member

vendor_id: int#

Structure/Union member

class powcd2d.dxgi.types.DXGIAdapterDesc1#

ベースクラス: Structure

DXGI_ADAPTER_DESC1構造体。

adapter_luid#

Structure/Union member

dedicated_system_memory#

Structure/Union member

dedicated_video_memory#

Structure/Union member

description#

Structure/Union member

flags#

Structure/Union member

revision#

Structure/Union member

shared_system_memory#

Structure/Union member

subsystem_id#

Structure/Union member

vendor_id#

Structure/Union member

class powcd2d.dxgi.types.DXGIAdapterFlag(*values)#

ベースクラス: IntFlag

DXGI_ADAPTER_FLAG列挙型。

NONE = 0#
REMOTE = 1#
SOFTWARE = 2#
class powcd2d.dxgi.types.DXGIColorSpaceType(*values)#

ベースクラス: IntEnum

DXGI_COLOR_SPACE_TYPE

CUSTOM = 4294967295#
RESERVED = 4#
RGB_FULL_G10_NONE_P709 = 1#
RGB_FULL_G2084_NONE_P2020 = 12#
RGB_FULL_G22_NONE_P2020 = 17#
RGB_FULL_G22_NONE_P709 = 0#
RGB_STUDIO_G2084_NONE_P2020 = 14#
RGB_STUDIO_G22_NONE_P2020 = 3#
RGB_STUDIO_G22_NONE_P709 = 2#
RGB_STUDIO_G24_NONE_P2020 = 21#
RGB_STUDIO_G24_NONE_P709 = 20#
YCBCR_FULL_G22_LEFT_P2020 = 11#
YCBCR_FULL_G22_LEFT_P601 = 7#
YCBCR_FULL_G22_LEFT_P709 = 9#
YCBCR_FULL_G22_NONE_P709_X601 = 5#
YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19#
YCBCR_STUDIO_G2084_LEFT_P2020 = 13#
YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16#
YCBCR_STUDIO_G22_LEFT_P2020 = 10#
YCBCR_STUDIO_G22_LEFT_P601 = 6#
YCBCR_STUDIO_G22_LEFT_P709 = 8#
YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15#
YCBCR_STUDIO_G24_LEFT_P2020 = 23#
YCBCR_STUDIO_G24_LEFT_P709 = 22#
YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24#
YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18#
class powcd2d.dxgi.types.DXGICpuAccess(*values)#

ベースクラス: IntEnum

DXGI_CPU_ACCESS

DYNAMIC = 1#
FIELD = 15#
NONE = 0#
READ_WRITE = 2#
SCRATCH = 3#
class powcd2d.dxgi.types.DXGIDisplayColorSpace#

ベースクラス: Structure

DXGI_DISPLAY_COLOR_SPACE構造体

primary_coordinates#

Structure/Union member

white_points#

Structure/Union member

class powcd2d.dxgi.types.DXGIEnumMode(*values)#

ベースクラス: IntFlag

DXGI_ENUM_MODES_*定数。

DXGI_ENUM_MODES_SCALING = 2#
INTERLACED = 1#
class powcd2d.dxgi.types.DXGIFormat(*values)#

ベースクラス: IntEnum

DXGI_FORMAT

A4B4G4R4_UNORM = 191#
A8P8 = 114#
A8_UNORM = 65#
AI44 = 111#
AYUV = 100#
B4G4R4A4_UNORM = 115#
B5G5R5A1_UNORM = 86#
B5G6R5_UNORM = 85#
B8G8R8A8_TYPELESS = 90#
B8G8R8A8_UNORM = 87#
B8G8R8A8_UNORM_SRGB = 91#
B8G8R8X8_TYPELESS = 92#
B8G8R8X8_UNORM = 88#
B8G8R8X8_UNORM_SRGB = 93#
BC1_TYPELESS = 70#
BC1_UNORM = 71#
BC1_UNORM_SRGB = 72#
BC2_TYPELESS = 73#
BC2_UNORM = 74#
BC2_UNORM_SRGB = 75#
BC3_TYPELESS = 76#
BC3_UNORM = 77#
BC3_UNORM_SRGB = 78#
BC4_SNORM = 81#
BC4_TYPELESS = 79#
BC4_UNORM = 80#
BC5_SNORM = 84#
BC5_TYPELESS = 82#
BC5_UNORM = 83#
BC6H_SF16 = 96#
BC6H_TYPELESS = 94#
BC6H_UF16 = 95#
BC7_TYPELESS = 97#
BC7_UNORM = 98#
BC7_UNORM_SRGB = 99#
D16_UNORM = 55#
D24_UNORM_S8_UINT = 45#
D32_FLOAT = 40#
D32_FLOAT_S8X24_UINT = 20#
G8R8_G8B8_UNORM = 69#
IA44 = 112#
NV11 = 110#
NV12 = 103#
P010 = 104#
P016 = 105#
P208 = 130#
P8 = 113#
R10G10B10A2_TYPELESS = 23#
R10G10B10A2_UINT = 25#
R10G10B10A2_UNORM = 24#
R10G10B10_XR_BIAS_A2_UNORM = 89#
R11G11B10_FLOAT = 26#
R16G16B16A16_FLOAT = 10#
R16G16B16A16_SINT = 14#
R16G16B16A16_SNORM = 13#
R16G16B16A16_TYPELESS = 9#
R16G16B16A16_UINT = 12#
R16G16B16A16_UNORM = 11#
R16G16_FLOAT = 34#
R16G16_SINT = 38#
R16G16_SNORM = 37#
R16G16_TYPELESS = 33#
R16G16_UINT = 36#
R16G16_UNORM = 35#
R16_FLOAT = 54#
R16_SINT = 59#
R16_SNORM = 58#
R16_TYPELESS = 53#
R16_UINT = 57#
R16_UNORM = 56#
R1_UNORM = 66#
R24G8_TYPELESS = 44#
R24_UNORM_X8_TYPELESS = 46#
R32G32B32A32_FLOAT = 2#
R32G32B32A32_SINT = 4#
R32G32B32A32_TYPELESS = 1#
R32G32B32A32_UINT = 3#
R32G32B32_FLOAT = 6#
R32G32B32_SINT = 8#
R32G32B32_TYPELESS = 5#
R32G32B32_UINT = 7#
R32G32_FLOAT = 16#
R32G32_SINT = 18#
R32G32_TYPELESS = 15#
R32G32_UINT = 17#
R32G8X24_TYPELESS = 19#
R32_FLOAT = 41#
R32_FLOAT_X8X24_TYPELESS = 21#
R32_SINT = 43#
R32_TYPELESS = 39#
R32_UINT = 42#
R8G8B8A8_SINT = 32#
R8G8B8A8_SNORM = 31#
R8G8B8A8_TYPELESS = 27#
R8G8B8A8_UINT = 30#
R8G8B8A8_UNORM = 28#
R8G8B8A8_UNORM_SRGB = 29#
R8G8_B8G8_UNORM = 68#
R8G8_SINT = 52#
R8G8_SNORM = 51#
R8G8_TYPELESS = 48#
R8G8_UINT = 50#
R8G8_UNORM = 49#
R8_SINT = 64#
R8_SNORM = 63#
R8_TYPELESS = 60#
R8_UINT = 62#
R8_UNORM = 61#
R9G9B9E5_SHAREDEXP = 67#
SAMPLER_FEEDBACK_MIN_MIP_OPAQUE = 189#
SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE = 190#
UNKNOWN = 0#
V208 = 131#
V408 = 132#
X24_TYPELESS_G8_UINT = 47#
X32_TYPELESS_G8X24_UINT = 22#
Y210 = 108#
Y216 = 109#
Y410 = 101#
Y416 = 102#
YUY2 = 107#
class powcd2d.dxgi.types.DXGIFrameStats#

ベースクラス: Structure

DXGI_FRAME_STATISTICS

present_count#

Structure/Union member

present_refresh_count#

Structure/Union member

sync_gpu_time#

Structure/Union member

sync_qpc_time#

Structure/Union member

sync_refresh_count#

Structure/Union member

class powcd2d.dxgi.types.DXGIGammaControl#

ベースクラス: Structure

DXGI_GAMMA_CONTROL

gammacurve#

Structure/Union member

offset#

Structure/Union member

scale#

Structure/Union member

class powcd2d.dxgi.types.DXGIGammaControlCaps#

ベースクラス: Structure

DXGI_GAMMA_CONTROL_CAPABILITIES

control_point_positions#

Structure/Union member

max_converted_value#

Structure/Union member

min_converted_value#

Structure/Union member

num_gamma_control_points#

Structure/Union member

scale_and_offset_supported#

Structure/Union member

class powcd2d.dxgi.types.DXGIJpegACHuffmanTable#

ベースクラス: Structure

DXGI_JPEG_AC_HUFFMAN_TABLE

code_counts#

Structure/Union member

code_values#

Structure/Union member

class powcd2d.dxgi.types.DXGIJpegDCHuffmanTable#

ベースクラス: Structure

DXGI_JPEG_DC_HUFFMAN_TABLE

code_counts#

Structure/Union member

code_values#

Structure/Union member

class powcd2d.dxgi.types.DXGIJpegQuantizationTable#

ベースクラス: Structure

DXGI_JPEG_QUANTIZATION_TABLE

elements#

Structure/Union member

class powcd2d.dxgi.types.DXGIMap(*values)#

ベースクラス: IntFlag

DXGI_MAP_*定数。

DISCARD = 4#
READ = 1#
WRITE = 2#
class powcd2d.dxgi.types.DXGIMappedRect#

ベースクラス: Structure

DXGI_MAPPED_RECT

bits#

Structure/Union member

pitch#

Structure/Union member

class powcd2d.dxgi.types.DXGIModeDesc#

ベースクラス: Structure

DXGI_MODE_DESC

format#

Structure/Union member

height#

Structure/Union member

refresh_rate#

Structure/Union member

scaling#

Structure/Union member

scanline_ordering#

Structure/Union member

width#

Structure/Union member

class powcd2d.dxgi.types.DXGIModeRotation(*values)#

ベースクラス: IntEnum

DXGI_MODE_ROTATION

IDENTITY = 1#
ROTATE180 = 3#
ROTATE270 = 4#
ROTATE90 = 2#
UNSPECIFIED = 0#
class powcd2d.dxgi.types.DXGIModeScaling(*values)#

ベースクラス: IntEnum

DXGI_MODE_SCALING

CENTERED = 1#
STRETCHED = 2#
UNSPECIFIED = 0#
class powcd2d.dxgi.types.DXGIModeScanlineOrder(*values)#

ベースクラス: IntEnum

DXGI_MODE_SCANLINE_ORDER

LOWER_FIELD_FIRST = 3#
PROGRESSIVE = 1#
UNSPECIFIED = 0#
UPPER_FIELD_FIRST = 2#
class powcd2d.dxgi.types.DXGIOutputDesc#

ベースクラス: Structure

DXGI_OUTPUT_DESC構造体。

attached_to_desktop: int#

Structure/Union member

desktop_coordinates: RECT#

Structure/Union member

device_name: str#

Structure/Union member

monitor: int#

Structure/Union member

property rotation: DXGIModeRotation#
class powcd2d.dxgi.types.DXGIPresent(*values)#

ベースクラス: IntFlag

DXGI_PRESENT_*定数。

ALLOW_TEARING = 512#
DO_NOT_SEQUENCE = 2#
DO_NOT_WAIT = 8#
RESTART = 4#
RESTRICT_TO_OUTPUT = 64#
STEREO_PREFER_RIGHT = 16#
STEREO_TEMPORARY_MONO = 32#
TEST = 1#
USE_DURATION = 256#
class powcd2d.dxgi.types.DXGIRGB#

ベースクラス: Structure

DXGI_RGB

blue#

Structure/Union member

green#

Structure/Union member

red#

Structure/Union member

powcd2d.dxgi.types.DXGIRGBA#

DXGI_RGBA

class powcd2d.dxgi.types.DXGIRational#

ベースクラス: Structure

DXGI_RATIONAL

denominator#

Structure/Union member

numerator#

Structure/Union member

class powcd2d.dxgi.types.DXGIResidency(*values)#

ベースクラス: IntEnum

DXGI_RESIDENCY列挙型。

EVICTED_TO_DISK = 3#
FULLY_RESIDENT = 1#
RESIDENT_IN_SHARED_MEMORY = 2#
class powcd2d.dxgi.types.DXGIResourcePriority(*values)#

ベースクラス: IntEnum

DXGI_RESOURCE_PRIORITY_*定数。

HIGH = 2684354560#
LOW = 1342177280#
MAXIMUM = 3355443200#
MINIMUM = 671088640#
NORMAL = 2013265920#
class powcd2d.dxgi.types.DXGISampleDesc#

ベースクラス: Structure

DXGI_SAMPLE_DESC

count#

Structure/Union member

quality#

Structure/Union member

class powcd2d.dxgi.types.DXGISampleDescQuality(*values)#

ベースクラス: IntEnum

DXGI_SAMPLE_DESC_QUALITY

DXGI_CENTER_MULTISAMPLE_QUALITY_PATTERN = 4294967294#
DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN = 4294967295#
class powcd2d.dxgi.types.DXGISharedResource#

ベースクラス: Structure

DXGI_SHARED_RESOURCE構造体。

handle#

Structure/Union member

class powcd2d.dxgi.types.DXGISurfaceDesc#

ベースクラス: Structure

DXGI_SURFACE_DESC

property format: DXGIFormat#
height#

Structure/Union member

property sample_desc: DXGISampleDesc#
width#

Structure/Union member

class powcd2d.dxgi.types.DXGISwapChainDesc#

ベースクラス: Structure

DXGI_SWAP_CHAIN_DESC構造体。

buffer_count#

Structure/Union member

buffer_desc#

Structure/Union member

property buffer_usage: DXGIUsage#
flags#

Structure/Union member

output_window#

Structure/Union member

sample_desc#

Structure/Union member

property swap_effect: DXGISwapEffect#
windowed#

Structure/Union member

class powcd2d.dxgi.types.DXGISwapChainFlag(*values)#

ベースクラス: IntEnum

DXGI_SWAP_CHAIN_FLAG列挙型。

ALLOW_MODE_SWITCH = 2#
ALLOW_TEARING = 2048#
DISPLAY_ONLY = 32#
FOREGROUND_LAYER = 128#
FRAME_LATENCY_WAITABLE_OBJECT = 64#
FULLSCREEN_VIDEO = 256#
GDI_COMPATIBLE = 4#
HW_PROTECTED = 1024#
NONPREROTATED = 1#
RESTRICTED_CONTENT = 8#
RESTRICTED_TO_ALL_HOLOGRAPHIC_DISPLAYS = 4096#
RESTRICT_SHARED_RESOURCE_DRIVER = 16#
YUV_VIDEO = 512#
class powcd2d.dxgi.types.DXGISwapEffect(*values)#

ベースクラス: IntEnum

DXGI_SWAP_EFFECT列挙型。

DISCARD = 0#
FLIP_DISCARD = 4#
FLIP_SEQUENTIAL = 3#
SEQUENTIAL = 1#
class powcd2d.dxgi.types.DXGIUsage(*values)#

ベースクラス: IntFlag

DXGI_USAGE

BACK_BUFFER = 64#
DISCARD_ON_PRESENT = 512#
READ_ONLY = 256#
RENDER_TARGET_OUTPUT = 32#
SHADER_INPUT = 16#
SHARED = 128#
UNORDERED_ACCESS = 1024#
class powcd2d.dxgi.types.IDXGIAdapter#

ベースクラス: IUnknown

CheckInterfaceSupport = <COM method offset 9: WinFunctionType>#
EnumOutputs = <COM method offset 7: WinFunctionType>#
GetDesc = <COM method offset 8: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIAdapter1#

ベースクラス: IUnknown

CheckInterfaceSupport = <COM method offset 9: WinFunctionType>#
EnumOutputs = <COM method offset 7: WinFunctionType>#
GetDesc = <COM method offset 8: WinFunctionType>#
GetDesc1 = <COM method offset 10: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIDevice#

ベースクラス: IUnknown

CreateSurface = <COM method offset 8: WinFunctionType>#
GetAdapter = <COM method offset 7: WinFunctionType>#
GetGPUThreadPriority = <COM method offset 11: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
QueryResourceResidency = <COM method offset 9: WinFunctionType>#
SetGPUThreadPriority = <COM method offset 10: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIDevice1#

ベースクラス: IUnknown

CreateSurface = <COM method offset 8: WinFunctionType>#
GetAdapter = <COM method offset 7: WinFunctionType>#
GetGPUThreadPriority = <COM method offset 11: WinFunctionType>#
GetMaximumFrameLatency = <COM method offset 13: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
QueryResourceResidency = <COM method offset 9: WinFunctionType>#
SetGPUThreadPriority = <COM method offset 10: WinFunctionType>#
SetMaximumFrameLatency = <COM method offset 12: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIDeviceSubObject#

ベースクラス: IUnknown

GetDevice = <COM method offset 7: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIFactory#

ベースクラス: IUnknown

CreateSoftwareAdapter = <COM method offset 11: WinFunctionType>#
CreateSwapChain = <COM method offset 10: WinFunctionType>#
EnumAdapters = <COM method offset 7: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
GetWindowAssociation = <COM method offset 9: WinFunctionType>#
MakeWindowAssociation = <COM method offset 8: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIFactory1#

ベースクラス: IUnknown

CreateSoftwareAdapter = <COM method offset 11: WinFunctionType>#
CreateSwapChain = <COM method offset 10: WinFunctionType>#
EnumAdapters = <COM method offset 7: WinFunctionType>#
EnumAdapters1 = <COM method offset 12: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
GetWindowAssociation = <COM method offset 9: WinFunctionType>#
IsCurrent = <COM method offset 13: WinFunctionType>#
MakeWindowAssociation = <COM method offset 8: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIKeyedMutex#

ベースクラス: IUnknown

AcquireSync = <COM method offset 8: WinFunctionType>#
GetDevice = <COM method offset 7: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
ReleaseSync = <COM method offset 9: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIObject#

ベースクラス: IUnknown

GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIOutput#

ベースクラス: IUnknown

FindClosestMatchingMode = <COM method offset 9: WinFunctionType>#
GetDesc = <COM method offset 7: WinFunctionType>#
GetDisplayModeList = <COM method offset 8: WinFunctionType>#
GetDisplaySurfaceData = <COM method offset 17: WinFunctionType>#
GetFrameStatistics = <COM method offset 18: WinFunctionType>#
GetGammaControl = <COM method offset 15: WinFunctionType>#
GetGammaControlCapabilities = <COM method offset 13: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
ReleaseOwnership = <COM method offset 12: WinFunctionType>#
SetDisplaySurface = <COM method offset 16: WinFunctionType>#
SetGammaControl = <COM method offset 14: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
TakeOwnership = <COM method offset 11: WinFunctionType>#
WaitForVBlank = <COM method offset 10: WinFunctionType>#
class powcd2d.dxgi.types.IDXGIResource#

ベースクラス: IUnknown

GetDevice = <COM method offset 7: WinFunctionType>#
GetEvictionPriority = <COM method offset 11: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
GetSharedHandle = <COM method offset 8: WinFunctionType>#
GetUsage = <COM method offset 9: WinFunctionType>#
SetEvictionPriority = <COM method offset 10: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.IDXGISurface#

ベースクラス: IUnknown

GetDesc = <COM method offset 8: WinFunctionType>#
GetDevice = <COM method offset 7: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
Map = <COM method offset 9: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
Unmap = <COM method offset 10: WinFunctionType>#
class powcd2d.dxgi.types.IDXGISurface1#

ベースクラス: IUnknown

GetDC = <COM method offset 11: WinFunctionType>#
GetDesc = <COM method offset 8: WinFunctionType>#
GetDevice = <COM method offset 7: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
Map = <COM method offset 9: WinFunctionType>#
ReleaseDC = <COM method offset 12: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
Unmap = <COM method offset 10: WinFunctionType>#
class powcd2d.dxgi.types.IDXGISwapChain#

ベースクラス: IUnknown

GetBuffer = <COM method offset 9: WinFunctionType>#
GetContainingOutput = <COM method offset 15: WinFunctionType>#
GetDesc = <COM method offset 12: WinFunctionType>#
GetDevice = <COM method offset 7: WinFunctionType>#
GetFrameStatistics = <COM method offset 16: WinFunctionType>#
GetFullscreenState = <COM method offset 11: WinFunctionType>#
GetLastPresentCount = <COM method offset 17: WinFunctionType>#
GetParent = <COM method offset 6: WinFunctionType>#
GetPrivateData = <COM method offset 5: WinFunctionType>#
Present = <COM method offset 8: WinFunctionType>#
ResizeBuffers = <COM method offset 13: WinFunctionType>#
ResizeTarget = <COM method offset 14: WinFunctionType>#
SetFullscreenState = <COM method offset 10: WinFunctionType>#
SetPrivateData = <COM method offset 3: WinFunctionType>#
SetPrivateDataInterface = <COM method offset 4: WinFunctionType>#
class powcd2d.dxgi.types.LUID#

ベースクラス: Structure

LUID構造体。

high_part#

Structure/Union member

low_part#

Structure/Union member